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ABOUT

Hi! I’m Andrew, an Australian game sound designer currently working at Paradox Interactive in Stockholm, Sweden.

I love the storytelling possibilities of game audio, and am excited by the technical challenges of making those stories happen in the most satisfying ways possible.

I'm still figuring out what exactly to do with this website, but feel free to get in contact via my socials (links at the bottom of the page) to discuss game audio, Australia, Sweden, or just anything!

 

Software: Wwise, FMOD, UE4/UE5, Unity, Reaper, Pro Tools, iZotope RX, Perforce, Git, SVN

 

Skills: Sound Design, Implementation, Field Recording, Foley Performance, Dialogue Editing, Blueprints Visual Scripting

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WORK

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HOI4 - Gotterdammerung.png
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TRAILERS

Sound Design, Music Editing, Mixing

 
 

Sound Design, Dialogue Editing, Music Editing, Mixing

 

Sound Design, Music Editing, Mixing

 
 

Sound Design, Voiceover Recording, Dialogue Editing,

Music Editing, Mixing

 

Follow me on Instagram

©2022 Andrew J Ryan Game Audio

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