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ABOUT
Hi! I’m Andrew, an Australian game sound designer currently working at Paradox Interactive in Stockholm, Sweden.
I love the storytelling possibilities of game audio, and am excited by the technical challenges of making those stories happen in the most satisfying ways possible.
I'm still figuring out what exactly to do with this website, but feel free to get in contact via my socials (links at the bottom of the page) to discuss game audio, Australia, Sweden, or just anything!
Software: Wwise, FMOD, UE4/UE5, Unity, Reaper, Pro Tools, iZotope RX, Perforce, Git, SVN
Skills: Sound Design, Implementation, Field Recording, Foley Performance, Dialogue Editing, Blueprints Visual Scripting

TRAILERS
Sound Design, Music Editing, Mixing
Sound Design, Dialogue Editing, Music Editing, Mixing
Sound Design, Music Editing, Mixing
Sound Design, Voiceover Recording, Dialogue Editing,
Music Editing, Mixing
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